Materials

Books I recently ordered for this summer:


  • Grid Systems in Graphic Design/Raster Systeme Fur Die Visuele Gestaltung
  • Graphic Workshop: Innovative Promotions That Work
  • All Access: The Making of Thirty Extraordinary Graphic Designers
  • Force: Dynamic Life Drawing for Animators, Second Edition
  • Logo Design Love: A Guide to Creating Iconic Brand Identities
  • 200 Projects to Strengthen Your Art Skills: For Aspiring Art Students
  • Architectural Drawing Course: Tools and Techniques for 2D and 3D Representation
  • The Elements of Typographic Style
  • Typography Workbook: A Real-World Guide to Using Type in Graphic Design
  • Universal Principles of Design, Revised and Updated: 125 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach through Design
  • The Best of Brochure Design 10
  • Creative Workshop: 80 Challenges to Sharpen Your Design Skills
  • The Web Designer’s Idea Book, Vol. 2: More of the Best Themes, Trends and Styles in Website Design
  • Becoming a Digital Designer
  • Framed Ink: Drawing and Composition for Visual Storytellers
  • Perspective Made Easy
  • Botanical Illustration Course: With the Eden Project
  • Rendering In Pen and Ink
  • Teaching Motion Design
  • Logolounge 4
  • The Mind Map Book
  • Master Digital Color
  • Masters of Design Corporate Brochures
Books I’ve read or own:

  • Pantone Guide To Communicating with Color
  • The Principles of Beautiful Web Design
  • Designing a Digital Portfolio
  • The Art of Thinking Sideways
  • Area by Phaidon
  • CSS Mastery: Advanced Web Standards Solutions
  • Smashing CSS3
  • The Design of Sites: Patterns for Creating Winning Websites
  • The Education of a Graphic Designer
  • Designing Web Sites That Work: Usability for the Web
  • Real World: Digital Photography
  • Illustrator CS5 Classroom in a Book
  • The Packaging and Design Templates Sourcebook
  • Layout Workbook
  • Thinking With Type
  • Design Basics Index
  • Introducing Maya 2011
Books I plan on getting soon:

  • Megg’s History of Graphic Design
  • Graphic Design Theory: Readings From The Field
  • Design Discourse: History Theory Criticism
  • Basic Principles of Design (Manfred Maier)
  • Mastering Sketching: A Complete Course in 40 Lessons
  • Cosmic Motors: Spaceships, Cars, and Pilots of Another Galaxy
  • Adobe After Effects CS5 Classroom in a Book
I will be reading most of the computer language and software books on Books24x7.com, which includes books on javascript, jquery, mySQL, PHP, ruby on rails, photoshop, and after effects.

Software:

  • CS3 Design Premium and CS5 Production Premium
  • Maya 2011
  • Mudbox
  • Autodesk Smoke
  • Sketchbook Pro
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About Brandon Meyer

I have worked as a web and graphic designer and was originally a design major before deciding to transfer to anthropology with the goal of advancing to Design Anthropology. I am now moving on into my Master's in Design anthropology in the pioneering program at the University of North Texas. Even before discovering the promising field of Design Anthropology, I viewed anthropology as an avenue for design inspiration through a deeper dive into peoples lived experiences within the cultural melting pot. However, my foray into anthropology broadened my perspective and inevitably presented challenges to popular conceptions of representation, innovation, and progress. Design Anthropology is a new field between anthropology and design that has culminated from decades of collaboration in design and HCI, including participatory design, CSCW, ubiquitous computing, UX and user-centred design. Drawing from participatory- speculative- and critical-design, DA reimagines human-centred design by situating and critically engaging design concept and process with everyday life as both a resource for and outcome of design. While traditional ethnographic research continues to play a role, Design Anthropologists conduct speculative fieldwork both of, and within, codesign events as a new line of inquiry into "the possible". Exploring emerging practices, meaning-making, and assemblages as matters of concern in moments of change and innovation as well as the codesign events themselves as collaborative, generative activities. My approach therefore is not as an anthropologist working in the field of design, but to practice Design Anthropology as an emerging field within design. Following the dictum of Design Anthropology that design is not merely a final, prescribed, solution to straightforward problems, but is a temporally and socially embedded arena that inhabits a wide range of perspectives of lived experiences where practices of use are continuously improvised and recontextualized.

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